Brawl - Game & Watch - Subaction - FinalAirEnd
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Stats
IASA: |
None |
Subaction Index: |
0x1f1 |
Scripts
Main
GFX
SFX
- AsyncWait(14.0)
- SoundEffect1(4515)
Other
- UnknownEvent { namespace: 0x1f, code: 0xf, unk1: 0x0, arguments: [Bool(false)] }
- ItemVisibility(false)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- RumbleLoop { unk1: 3, unk2: 50 }
- AsyncWait(20.0)
- ItemVisibility(true)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- AsyncWait(22.0)
- ItemVisibility(false)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- AsyncWait(24.0)
- ItemVisibility(true)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- AsyncWait(26.0)
- ItemVisibility(false)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- AsyncWait(28.0)
- ItemVisibility(true)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- AsyncWait(30.0)
- ItemVisibility(false)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- AsyncWait(32.0)
- ItemVisibility(true)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }